Just discovered – in a Greener Gadgets forum of all places – a digital tattoo interface that actually has some real potential. A flexible silicon/silicone responsive display is injected and unrolled just under the dermis. The silicon layer controls an injected array of “ink” just above it to display black and white (or peach, or whatever your complexion is). How does it receive information? It’s Bluetooth enabled so the display can interact with your cell or PMP to display video or receive calls. How is it powered? By jacking into your body’s own arterial network. How awesome is it? Pretty awesome.
Archive for the ‘convergence’ Category
Adventures in Convergence XXV: Miami Ink Meet Motorola
Posted in convergence on March 4, 2008| 1 Comment »
Adventures in Convergence XXIV: The Fly on the Wall
Posted in convergence, photography on February 25, 2008| Leave a Comment »
The problem with color-keying technology is in its imperfection. Color is very sensitive – if there is a green glow on your character or a glimmer of green mingled in their hair you could spend hours touching up single frames to perfect the shot.
I thought to myself “there’s got to be an easier way to do this,” and promptly came up with a genius idea: what if you could use the z-axis? See, two-dimensional photos have of course and x-axis and a y-axis. But in the world of 3-D graphics you’re blessed with a scale that measures depth – the z-axis. As far as I knew there were no cameras capable of capturing that depth information at the pixel level. If only there was a way – you could key out backgrounds with the click of a button.
Well, I must have been caught up in some photographic zeitgeist because the next day I saw a video of a new prototype camera that could capture depth information, beating me to the millions I deserved for thinking up something totally innovative. Now Adobe is pimping the technology out all over the place.
The prototypal camera has 19 distinct lenses – a plenoptic lens that looks like a fly’s eye – and a very very beta computer program that renders the image. See the video demo here.
The technology is wicked hard to understand – but I’ll try: Each mini-lens of the plenoptic camera takes a picture that is slightly different in focus and perspective. Adobe’s super-secret computer application then combines the smaller images into one big image, interpreting the minor differences between the images – the degree of focus and perspective – into meta data: depth information.
Having depth information for a photo is an astounding achievement. It means you can put things in focus that were previously out of focus. It also means you can “key” out portions of the image are of a certain depth. Did your son come out to blurry in that family shot in front of the Empire State Building? Use a deblur brush! You want to get rid of your ex-wife but keep the shot of the Grand Canyon? Make her disappear using depth info!
These cameras are a long way from practicality. It takes a ton of computing power to render depth data. The ability to incorporate this into video tech is even further off – meaning that if CG artists want to composite they’ll still have to rely on good ol’ fashioned green screen – or find some more efficient way of capturing depth info (email me, I have a few ideas for the right price…).
But Adobe thinks the tech will prove useful to the professional photog in the meantime. Prepare to see Papparazi taking photos of Angelina Jolie’s stomach from 19 different POVs within the decade!
Adventures in Convergence XXIII: Mind You It’s Just A Prototype…
Posted in convergence, mind control on February 20, 2008| Leave a Comment »
Mind controlled games by Xmas ’08? If Emotive has anything to do with it there will be a fashionably correct $299 USB headset that will let you interact with games using your gold ol’ fashioned brain. A 6-second calibration and you’ll be able to manipulate a digital cube on screen, maybe even play Pong! And so another revolution in consumer-level interactivity begins.
Adventures in Convergence XXI: Engineers’ Roadmap
Posted in convergence on February 18, 2008| 1 Comment »
Engineers love to make lists. In form, like some sort of speculative meta-Marshall Plan or Apollo Project, the National Academy of Engineering has assembled a committee to create a list of Grand Challenges for Engineering. The committee, including such venerable thinkers as Raymond Kurzweil and Larry Page, came up with 14 challenges that society faces to pull ourselves from the muddy trenches of the industrial age and fully into a new age of connectivity and sustainability.
Basically that means “understanding better how the brain works.” But the semantics are critical: Artificial Intelligence researchers have spent so much time trying to mimic how the brain seems to work without understanding how the brain actually works.
Being able to recreate the brain accurately would of course help us to fight dysfunctions of the brain such as Alzheimer’s, Parkinson’s, and Tourette’s. But what gets AI folks excited are the cognitive implications. Right now computers can understand information from only a binary approach. A human being views and learns fluidly – we see an object and have multiple interpretations of that object based on our experience. We can see a cow and think “Cow,” naturally. A computer could do the same because it might be programmed to look at objects in the world and say either “Cow” or “Not Cow.” But a human being can also see a cartoon of a cow, a black and white pattern, a bottle of milk, or a cowbell, and all of those objects can make us think “Cow.”
This is an example of the human neuron’s gray area. According to the committee “if engineers could replicate neurons’ ability to assume various levels of excitation,” we could have stronger machines, and human-machine interactions.
Hulu: A New Media Future for Old Media?
Posted in convergence, technology on February 10, 2008| Leave a Comment »

Last year NBC got all proprietary about their content, taking down all their shows and clips from YouTube and iTunes, realizing that as neat as these new platforms were, they weren’t proving themselves profitable for the mediamaker. Yes, YouTube has a massive audience, but an immature method of profit-sharing and (sans the embed feature) an inflexible presentation platform for those who want to control the viewing experience. iTunes, too has a massive audience, but their one-size-fits-all pricing pissed off the media producer who wanted their pound-o-flesh.
Enter Hulu. When NBC announced that they were going to make their own absurdly named version of YouTube, media critics and competitors shouted a collective you’ve-gotta-be-kidding-me. The market dominance of YouTube is unquestionable. And the image of an old media player attempting to be like “one of the kids” was laughable.
With any luck, Hulu will put on the pressure.
adventures in Convergence XX: Your White Cells Are Pansies
Posted in convergence, technology on January 28, 2008| Leave a Comment »
Nano Blasters. Sounds like a video game, but researchers with the University of Missouri-Columbia have been working on some nanobots meant to seek and destroy cancer cells in the body. Injected into your system these bots can break holes into cancer cells, sending shockwave of drug delivery to tumors at a speed approaching Mach 3. Hat’s off to the speed racer ambitions, but what’s particularly significant about this is the success rate – 99% in animal tissue.
Should we be surprised that the US Army is funding the study? I guess not – it could prove useful for IED and landmine detection as well. Let’s just hope that they don’t let somebody like Lockheed Martin get proprietary with the technology.
Adventures in Convergence XIX: Bio-Polyester
Posted in biology, convergence, technology on January 27, 2008| Leave a Comment »
I don’t know how I missed the rise of synthetic biology, a discipline focused on the engineering of life. While programmers and roboticists sit around thinking of ways to create artificial life, biologists have slowly come to realize that we know enough about the nuts and bolts of cells, genes, and DNA to create life on our own. Going beyond mere genetic manipulation or cloning, biologists recently constructed the first synthetic genome and are on their way to creating the first full-fledged synthetic organism.
Adventures in Convergence XVIII: Someone at 3M Just Shuddered
Posted in convergence, technology on January 23, 2008| Leave a Comment »
If you’ve spent more than say, three hours freestyle Googling (as I have), you get addicted to the interface. On more than one occasion I’ve gotten up from my computer, tried to find something in the physical world – a book, keys, underwear – and wondered, “Why can’t I just Google my apartment?”
Adventures in Convergence XVII: Optical Allusion
Posted in convergence, technology on January 22, 2008| Leave a Comment »
You’ve got the eyeball mounted screen (see below). But DARN! You burned out your retinas staring at the new Samsung HD screens at Best Buy. How will you ever be able to watch your brand new contact lenses/video screens? Try this little gem: the eyeball mounted camera.
